AI Insights · Timothy · September 2024
Top 5 Hidden Objects Games in Oceania: Q3 2024 Performance Overview
Explore the performance trends of the top Hidden Objects games in Oceania during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the Hidden Objects games category in Oceania saw varied performance across the top five apps. Based on data from Sensor Tower, here are the key insights into each game's weekly trends in downloads, revenue, and active users.
Scavenger Hunt! by Popcore GmbH demonstrated a gradual decline in weekly revenue, starting at approximately $5.8K in early July and tapering to around $3.4K by the end of September. Weekly downloads showed a peak of 8K in mid-August but decreased to 3.7K by the quarter's end. The app's active user base also experienced a decline, from 24.2K in early July to 17.8K in late September.
Find Differences Search & Spot from Yolo Game Studios had a modest revenue, fluctuating around $30 throughout the quarter. Downloads initially decreased from 6.2K in July to a low of 3.8K in late August, before rebounding to 6.5K by the end of September. Active users increased from 21.2K in early July to 25.3K by the end of the quarter, showing a positive trend in user engagement.
Hidden Objects - The Journey by SayGames LTD maintained a steady revenue, averaging around $350 per week. Downloads peaked at nearly 4K in early July but settled to about 2.9K by the end of September. The app’s active users grew from 9.7K to 10.7K over the quarter, indicating an increase in player retention.
Tidy Master: Hidden Objects from Longwind Studio showed no significant revenue generation until a brief spike to $23 in mid-September. Downloads saw a gradual increase, starting at 2.9K in July and rising to nearly 3K by the end of September. The active user count showed a consistent upward trend, growing from 8.9K to 15.2K throughout the quarter.
Find the Alien: Fun Adventure by MOONEE PUBLISHING LTD experienced low and fluctuating revenue, reaching a maximum of $92 in early July. Downloads varied, starting at 2.6K in July and climbing to 3.7K by late September. Active users increased from 6.5K in early July to 7K by the end of the quarter, reflecting a slight increase in engagement.
For more detailed insights and data on app performance, visit Sensor Tower.